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The most disappointing games of 2022

The most disappointing games of 2021

Battlefield 2042 screen shot
(Image credit: Electronic Arts)

Not every video game comes together perfectly, as the well-nigh disappointing games of 2021 demonstrate. These games aren't bad, per se — most of them are perfectly playable, and accept a few skilful ideas going for them. But whether it's the gameplay, the story or the level of polish, something about them simply doesn't work. It'south easy to make fun of reprehensible shovelware; it'due south tougher to take a critical center to games that we really, really wanted to similar.

Ane interesting thing to note: Some of the games on our "virtually disappointing" list may besides show upwards on our "all-time games" or "games you missed" stories. Some of our writers adored these games, and some couldn't stand them. Every bit such, if whatsoever of the games on this list look promising, you might want to cheque them out. Read on for our well-nigh disappointing games of 2021 — and remember that disappointment is a relative thing!

Battlefield 2042 screen shot

(Image credit: Electronic Arts)

Battleground 2042

The higher the hype, the harder the fall. Battleground 2042 is most definitely proof of that. Finally returning to the series to a highly requested modern setting, there was significant apprehension going into 2042, but the game failed to run across those expectations quite spectacularly.

The online-just shooter can exist fairly enjoyable in bursts, but you're constantly fighting the game to find these moments. The core shooting remains hugely unsatisfying fifty-fifty after several mail-launch patches designed to better it, and the seven maps are still a hugely underwhelming agglomeration. The sluggish menus and cluttered UI oasis't been stock-still either.

At least the Battlefield Portal manner, which offers content from classic games in the franchise, is withal pretty fun and new offer Hazard Zone has its moment, even if it doesn't feel like Battlefield at all. Dice swung for the fences with Battlefield 2042 only the final product badly missed the mark. - Rory Mellon

Biomutant - In the market

(Prototype credit: Devolver Digital)

Biomutant

Biomutant was a game that initially received a lot of hype on social media, and I empathize why. Y'all get to play as a furry anthropomorphic rodent who uses kung fu to accept on other critters in a devastated post-apocalyptic state. Plus, its high level of character customization and vast skill tree options allow players to build a brute to their liking.

While Biomutant has a weird charm, it is riddled with a number of bugs and glitches that mar the overall presentation. The characters' in-game dialogue gets grating fast since they speak in an odd made-up language. This wouldn't be then bad if cutscenes didn't last so long or if said language didn't sound so grating.

There are even more than issues I had with the game merely allow'due south go along this brief: you're free to skip Biomutant. – Tony Polanco

Diablo II: Resurrected review

(Epitome credit: Tom's Guide)

Diablo 2: Resurrected

Diablo II: Resurrected is a perfect case of why Tom's Guide catalogs the yr's "nigh disappointing" games rather than its "worst" games. Taken on its own merits, Diablo II: Resurrected is a perfectly good time, faithfully updating a archetype PC RPG for mod systems. On the other hand, that'due south only well-nigh all it does. Every clunky, poorly anile organization in the game, from inventory management to labyrinthine character-edifice, is perfectly preserved, but as you recollect it.

There's still a lot to like most Diablo II: Resurrected. The "click, fight, boodle" gameplay system is equally addicting as ever, the updated graphics wait gorgeous and the story is however a cutting in a higher place most hack-and-slash fare. Nevertheless, Blizzard missed a real opportunity to revamp the game with 20 years' worth of improvements to the genre. Diablo Ii: Resurrected reminds u.s.a. that nostalgia tin can exist a double-edged sword. — Marshall Honorof

Grand Theft Auto: The Trilogy – The Definitive Edition promotional shot

(Image credit: Rockstar)

1000 Theft Auto: The Trilogy – Definitive Edition

Although y'all can't really tell from the image higher up, the arranged remasters of GTA Iii, GTA Vice City and GTA San Andreas are hardly the "definitive" versions of these games as claimed.

If you lot somehow missed the couple of weeks that the Internet went wild on this game, let me explain. The process of upscaling textures for the game, some of information technology apparently automatic, led to all sorts of weird visuals, creating unintentionally alien-looking characters, or strange typos on in-game signage. That'southward not to mention other widely-reported issues similar frame rate drops, physics glitches or outright crashes.

The reamstering process did some good to the games' lighting and controls, simply they are hard to capeesh when the remainder of the game is so ugly and unreliable. Whether information technology's acting equally an introduction to these classic open-world crime games, or a nostalgia trip, the Definitive Edition is a bad way to experience it. – Richard Priday

Image of Halo multiplayer skins.

(Image credit: Halo Waypoint)

Halo Infinite Multiplayer

I beloved Halo Space's campaign. It's not perfect, but switching to an open earth format and letting Master Main explore (part of) Zeta Halo was absolutely the right move. However I tin can't assistance just feel a little disappointed with some of the decisions surrounding multiplayer.

As soon as the multiplayer mode launched, information technology was obvious what the trouble was. Not only was Infinite's challenge-based progression organization making it quite difficult to level upward, there weren't very many playlists to choose from, and game mode was selected at random. Not to mention all the basic customization options that were locked behind a paywall.

To its credit, Halo developer 343 Industries has been listening to histrion feedback and making changes, including amend progression and new playlists. But because Halo has had online multiplayer since 2004, Halo Space'south multiplayer shouldn't have been so stripped down. — Tom Pritchard

Most disappointing games: Marvel's Avengers: War for Wakanda

(Image credit: Square Enix)

Marvel's Avengers: War for Wakanda

Curiosity's Avengers never quite figured out whether it was a single-player game with optional high-level multiplayer, or a multiplayer game with a single-role player intro. However, the game's main entrada was pretty expert, and I hoped that Curiosity's Avengers: War for Wakanda would play to the aforementioned strengths. For the nigh office, though, it doesn't.

War for Wakanda introduces Black Panther as a playable character, and his unique skill set is worth checking out. Apart from that, though, the expansion tells a rote, forgettable story through a serial of aimless levels and trite puzzles. Fighting run-of-the-manufacturing plant enemies feels repetitive; fighting bosses can exist downright excruciating. The staid voice interim doesn't aid much, nor does the forgettable music. The expansion is free, at least, but your time is worth something, as well. — Marshall Honorof

Maquette - Puzzle in action

(Image credit: Annapurna Interactive)

Maquette

I'm a fan of puzzle games so I downloaded Maquette when information technology was released before this year. This is a weird blurb to write considering the puzzles that class the core gameplay are very well washed. I oasis't played a game that toyed with perspective like this in a long time. That function is fun. Unfortunately, the narrative (told via disembodied voices) gets in the way of an otherwise enjoyable experience. I'm avoiding spoilers here but the story is needlessly depressive for a puzzle game. I understand what the devs were going for but it simply didn't work for me. It'due south a shame considering Maquette could take been a small (pun intended) sleeper striking. – Tony Polanco

New Pokémon Snap review

(Image credit: Nintendo)

New Pokémon Snap

As a remake of 1999's archetype, New Pokemon Snap did an excellent job rekindling our childhood nostalgia. Not to mention the accented pleasure it was to take the opportunity to find how some of the newer Pokemon collaborate within their natural habitats. Unfortunately, there's not much more to say about the game.

Because how short every level is, it's annoying that one of the game's core mechanics revolves around repeating each stage numerous times earlier yous tin finally unlock something new. The plot itself is bland too, offering goose egg to keep you engaged throughout the story. As I mentioned in my New Pokémon Snap review, my biggest gripe is that despite its shortcomings, Nintendo still sells information technology for $59.99. Sure, the game was fun to endeavor for a few days. But if you were to ask me whether this mini experience is worth the same price equally other Nintendo Switch best-selling games, the answer would be a resounding no. — Denise Primbet

outriders review

(Prototype credit: People Can Fly)

Outriders

Outriders had all the ingredients to make it a success. It has solid cover-based third-person shooting mechanics and its magic-based abilities add together a level of flair to what could've been a standard activeness game. Even its story most the concluding remnants of humanity fighting each other on a hostile alien planet has promise. Unfortunately, none of its elements come together gracefully – nor are they delivered in a compelling manner.

The game feels similar the equivalent of a made-for-Television set SyFy film with stale line delivery and anticipated plot threads. A solid co-op experience would have helped but the banal level designs and dumb enemy AI even make playing with friends a chore. Perhaps a sequel (if one gets made) could remedy these issues. As things stand, Outriders is a forgettable game. – Tony Polanco

Twelve Minutes review

(Image credit: Annapurna Interactive)

Twelve Minutes

It'due south oddly plumbing equipment that Twelve Minutes focuses on a man stuck in a time-loop because playing it fabricated me feel like I was trapped in purgatory doomed to repeat the same mundane tasks for eternity.

While it does offer a star-stuffed voice bandage, featuring the talents of James McAvoy, Daisy Ridley and Willem Dafoe, the dialogue is all likewise often stilted and unnatural. This is a adequately large problem equally the entire game hangs on its narrative. The rudimentary bespeak-and-click gameplay is really merely a vehicle to tell the primary story and gets old afterwards the first dozen minutes.

Fifty-fifty if you can tolerate the shaky dialogue, clunky animations and repetitive structure, Twelve Minutes builds to a pretty ridiculous climax with a twist that feels unearned and aims for inexpensive shock value. Put but, Twelve Minutes is a consummate time-waster. - Rory Mellon

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Source: https://www.tomsguide.com/news/disappointing-games-2021

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